Game Design and UX / UI Projects
Game Design & UX / UI Projects
Figma x Photoshop x Unity (2023)
A sleek, sci-fi UI for an educational space guidance game.
Rive (2024)
An interactive, hyper-realistic 2D controller made in Rive that showcases a variety of button interactions: spinners, sliders, toggles, and a joystick.
Rive (2024)
This exercise was created to explore the utilization of cursor tracking mechanics within Rive and to experiment with creating a simple mini game — from art to interactive prototyping — without using any game engine
Figma x Rive (2023)
The question of: what would Thai Duolingo look like? Has always been on my mind. From conducting user research, art creation, animating on Rive, to designing lesson plans, I am excited to show Duolingo that Thai can also be made simple and fun to learn.
Unity x Photoshop (2020)
Well Spent! is a delightful grocery shopping game. This game won the first place prize in a three stage national competition held by the US Department of Health and Human Services, Office on Women’s Health.
Arduino x Unity (2022)
A hands-on interactive exhibition geared towards children ages 6-10 years old in order to empower them to engage with their city safely.
Figma x Photoshop x Unity (2023)
A warm and tactile UI for a historical game.
Past Projects - Prior To 2021
Figma x Photoshop x Unity (2020)
A user-friendly, night mode redesign of Arena of Valor’s UI.
Photoshop x Unity (2021)
A relaxing game that allows players to explore the world of a lonely snowman.
A Night In The Labyrinth
Maya x Unity (2021)
An educational game about the Minotaur for kids age 8-12. This game was created in collaboration with Drexel University Greek Studies Department.
Unity (2020)
In this Unity game, the player has to balance a red ball on top of a cube’s head. Every time the red ball falls off, a black ball falls down into the scene, making it more difficult for the player to continue balancing the red ball. I built all game components and mechanics except for the cube and the AI code, which were from the Unity ML-Agents Toolkit.
Maya x Unity (2019)
In this unity game, you are the plate and the goal is to pick up all food items on the table before the time runs out. I was responsible for the scripting of the player movement, game mechanics, and enemy A* Pathfinding.
Unity (2019)
A redesign of a classic pong game, in which the player has to avoid dropping the eyes.
Photoshop (2018)
A post-apocalyptic version of the legendary board game, Settlers of Catan.